Can playing a game lead to world peace? If it’s John Hunter’s World Peace Game, it just might. In Hunter’s classroom, students take on the roles of presidents, tribal leaders, diplomats, and military commanders. Through battles and negotiations, standoffs and summits, they strive to resolve a sequence of many-layered, interconnected scenarios, from nuclear proliferation to tribal warfare.
Now, Hunter shares inspiring stories from over thirty years of teaching the World Peace Game, revealing the principles of successful collaboration that people of any age can apply. He offers not only a forward-thinking report from the frontlines of American education, but also a generous blueprint for a world that bends toward cooperation rather than conflict. In this deeply hopeful book, a visionary educator shows us what the future of education can be.
“Inspired, breath-of-fresh-air reading.” — Kirkus Reviews
“With numerous reflections on the game’s impact on certain students and a resounding final chapter highlighting his class’s 2012 visit to the Pentagon, Hunter proves the value of ‘slow teaching’ in this important, fascinating, highly readable resource for educators and parents alike.” — Booklist
|Product dimensions:||6.50(w) x 5.50(h) x 1.12(d)|
About the Author
JOHN HUNTER is an award-winning teacher and educational consultant. He has spoken at TED, the Aspen Ideas Festival, Google’s Palo Alto campus, the Pentagon, the United Nations, and elsewhere to share the lessons of the World Peace Game.
Table of Contents
Prologue: The Power of an Empty Space 1
1 John Comes Home 31
2 Pablo Sees It All 52
3 Brennan Saves the World 87
4 David Learns the Dangers of Victory 112
5 Standing Up To the Tyrant 138
6 The Arms Dealers Choose Right over Might 161
7 Gary and the Ecological Disaster 188
Epilogue: The World Peace Game Goes to the Pentagon 221
Appendix: The World Peace Game and "Teaching to the Test" 249