Video Games: An Introduction to the Industry

Video Games: An Introduction to the Industry

by Andy Bossom, Ben Dunning

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A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.

Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners.

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Product Details

ISBN-13: 9781472567116
Publisher: Bloomsbury Academic
Publication date: 01/28/2016
Series: Creative Careers
Edition description: New Edition
Pages: 192
Product dimensions: 10.60(w) x 8.20(h) x 0.70(d)

About the Author

Andy Bossom, Course Leader, BA (Hons) Computer Game Arts, University for the Creative Arts, Farnham, UK

Ben Dunning, Lecturer, BA (Hons) Graphic Design at Ravensbourbane and BA (Hons) Digital Arts at Kingston College, UK.

Table of Contents

1. The Origins of Play
2. Who Makes Games
3. Game Tech
4. Lateral Thinking
5. Games and Society
6. The Business of Games

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