Unlimited Replays: Video Games and Classical Music

Unlimited Replays: Video Games and Classical Music

by William Gibbons

NOOK Book(eBook)

$23.99 $28.99 Save 17% Current price is $23.99, Original price is $28.99. You Save 17%.
View All Available Formats & Editions

Available on Compatible NOOK Devices and the free NOOK Apps.
WANT A NOOK?  Explore Now
LEND ME® See Details

Overview

Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.

Product Details

ISBN-13: 9780190265281
Publisher: Oxford University Press
Publication date: 04/02/2018
Series: Oxford Music/Media Series
Sold by: Barnes & Noble
Format: NOOK Book
Pages: 320
File size: 5 MB

About the Author

William Gibbons is Associate Professor of Musicology at Texas Christian University, where he is also Associate Dean of the College of Fine Arts. He is the author of Building the Operatic Museum: Eighteenth-Century Opera and Fin-de-siècle Paris and co-editor of Music in Video Games: Studying Play.

Table of Contents

Introduction: Press Start to Replay Chapter 1: Terms and Conditions Chapter 2: Playing with Music History Chapter 3: A Requiem for Schrödinger's Cat Chapter 4: Allusions of Grandeur Chapter 5: A Clockwork Homage Chapter 6: Remixed Metaphors Chapter 7: Love in Many Monstrous Forms Chapter 8: Violent Offenders and Violin Defenders Chapter 9: Playing Chopin Chapter 10: Gamifying Classical Music Chapter 11: Classifying Game Music Conclusion

Customer Reviews