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There’s no easier, faster, or more practical way to learn the really tough subjects
UML Demystified explains how to read, model, and use UML to create well-structured, stable software products. This self-teaching guide comes complete with key points, background information, quizzes at the end of each chapter, and even a final exam. Simple enough for beginners but challenging enough for advanced students, this is a lively and entertaining brush-up, introductory text, or classroom supplement.
About the Author
Paul Kimmel (Okemos, MI) is the Chief Architect and a founder for Software Conceptions, Inc. He has been designing and implementing object-oriented software since 1990 and has a dozen or more years of experience with modeling languages and was an early adopter of the Unified Modeling Language. Paul has helped design and implement solutions using the UML for some of the larges coporations in the world from International Banks, Multinational Telecommunications companies, Logistics and Shipping companies, Department of Defense agencies and national and international governmental groups.
Table of Contents
Chapter 1: A Picture is Worth a Thousand Lines of CodeChapter 2: Start at the Beginning with Use CasesChapter 3: Diagramming Features as ProcessesChapter 4: Discovering Behaviors with Interaction DiagramsChapter 5: What Are the Things That Describe My Problem?Chapter 6: Showing How Classes Are RelatedChapter 7: Using State Chart DiagramsChapter 8: Modeling ComponentsChapter 9: Fit and FinishChapter 10: Visualizing Your Deployment Topology
APPENDIX A: FINAL EXAM