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Overview
Product Details
ISBN-13: | 9781615931408 |
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Publisher: | Wiese, Michael Productions |
Publication date: | 07/01/2013 |
Pages: | 280 |
Sales rank: | 467,172 |
Product dimensions: | 5.90(w) x 8.90(h) x 0.70(d) |
About the Author
Read an Excerpt
Many of the things people claim to know about comedy are, in fact, myths. We’ve all heard those myths:
“The letter K is funny.”
“Comedy comes in threes.”
“Comedy is exaggeration.”
“Comedy is mechanical.”
“Comedy is about feeling superior to other people.”
“You have to be born funny.”
“If you try to explain the joke, you’ll kill it.”
“Either you’re funny, or you’re not.”
And, of course, the one thing that everyone knows about comedy:
“You can’t teach comedy.”
YOU HAVE TO BE BORN FUNNY How are you born funny? I don’t think there’s many OBN/GYN’s who have had the experience of delivering a baby, slapping it on its behind, only to have the baby turn around and say, “Hey, how you doing? Anybody here from out of the O.R.? Hey, a funny thing happened to me on the way out of the fallopian tubes!”
Somewhere between being the doctor slapping you on the butt and the Grim Reaper slapping you into a coffin, funny people somehow learn to be funny. How do they learn it?
Table of Contents
PART I: Understanding ComedyChapter 1: The Myths of Comedy
Chapter 2: A Comedy Perception Test
Chapter 3: The Theory of Comedy
Chapter 4: The Comic Equation
Chapter 5: Introducing the Tools
PART II: The HiddenTools of Comedy
Chapter 6: Tool #1 – Winning
Chapter 7: Tool #2 – The Non-Hero
Chapter 8: Tool #3 – Metaphorical Relationships
Chapter 9: Tool #4 – Positive (ly Selfish) Action
Chapter 10: Tool #5 – Active Emotion
Chapter 11: Tool #6 – Straight Line/Wavy Line
PART III: The Non-Hero’s Journey
Chapter 12: The 3,000-Year History of Comedy (in 15 minutes)
Chapter 13: Tool #7– Archetype Casting
Chapter 14: Tool #8 –The Comic Premise
Chapter 15: Non-Hero’s Journey
PART IV: Nuts & Bolts
Chapter 16: Take These Jokes, Please!
Chapter 17: Get Me Re-Write
Chapter 18: What I Really Want To Do Is Direct! and Act!
Chapter 19: “You’re a Producer; Come Up With Something!”
Chapter 20: 20 Great Comic Films and Sitcoms
Chapter 21: When Comedy Goes Bad: What to Avoid
PART V: The Punchline
Chapter 22: OK, I’ve Saved a Cat; Now What?
Chapter 23: Comedy FAQ
Chapter 24: Additional Resources or Who to Steal From (but please, always call it homage!)