"Let me tell you who I am, on the chance that these scribblings do survive. . .
"I am Murgen, Standardbearer of the Black Company, though I bear the shame of having lost that standard in battle. I am keeping these Annals because Croaker is dead, One-Eye won't, and hardly anyone else can read or write. I will be your guide for however long it takes the Shadowlanders to force our present predicament to its inevitable end. . ."
The Return of the Black Company comprises the novels Bleak Seasons and She is the Darknessthe third omnibus volume of Glen Cook's fantasy epic Chronicles of the Black Company.
About the Author
GLEN COOK lives in St. Louis, Missouri.
Date of Birth:July 9, 1944
Place of Birth:New York City, New York
Read an Excerpt
Incessant wind sweeps the plain. It mutters across grey pavements that sweepfrom horizon to horizon. It sings around scattered black pillars, a chorus ofghosts. It tumbles leaves and scatters dust come from afar. It teases the hair of acorpse that has lain undisturbed for a generation, mummifying. Impishly, thegale tosses a leaf into the cadaver’s silently screaming mouth, tugs it away again. The wind carries the breath of winter.
Lightning leaps from pillar to ebon pillar like a child skittering from base tobase in a game of tag. For a moment there is color on that spectral plain.
The pillars might be mistaken for relics of a fallen city. They are not. They aretoo few and too randomly placed. Nor has a one ever fallen, though many havebeen gnawed deeply by the teeth of the hungry wind.
. . . fragments . . .
. . . just blackened fragments, crumbling between my fingers.
Browned page corners that reveal half a dozen words in a crabbed hand, their context no longer known.
All that remains of two volumes of the Annals. A thousand hours of labor. Four years of history. Gone forever.
Or are they?
I do not want to go back. I do not want to relive the horror. I do not want to reclaim the pain. There is pain too deep to withstand right here, right now. There is no way to recapture the totality of that awfulness, anyway. The mind and heart, safely over to the farther shore, simply refuse to encompass the enormity of the voyage.
And there is no time. There is a war on.
Always there is a war on.
Uncle Doj wants something. Just as well to stop now. Teardrops make the ink run.
He is going to make me drink some strange philtre.
Fragments . . .
. . . all around, fragments of my work, my life, my love and my pain, scattered in this bleak season. . . .
And in the darkness, shards of time.
Hey, there! Welcome to the city of the dead. Don’t mind those guys staring. Ghosts don’t see a lot of strangers—at least of a friendly persuasion. You’re right. They do look hungry. That happens during these siege things.
Try not to look too much like a lamb roast.
Think that’s a joke? Stay away from the Nar.
Welcome to Dejagore, what the Taglians call this deathtrap. The teeny brown Shadowlanders the Black Company grabbed it from call it Stormgard. People who actually live here always called it Jaicur—even when that was a crime. And who knows what the Nyueng Bao call it. And who cares, eh? They aren’t talking and they aren’t part of the equation anyway.
That’s one of them. That rascal there, no meat on him and a skull face. Everybody around here is some shade of brown but theirs is different. It has a grey cast to it. Almost deathly. You won’t mistake a Nyueng Bao for anything else.
Their eyes are like polished coal no fire will ever warm.
Sounds like Mogaba, the Nar and the First Legion rooting out Shadowlanders again. Some get inside almost every night. They are like field mice. You just can’t get rid of them all.
Found some the other day that had been in hiding since the Company took the city.
How about that smell out there? It was worse before the Shadowlanders started burying the bodies. Maybe a shovel was a little too complicated a machine.
Those long mounds that radiate from the city like spokes have corpses stacked like cordwood inside. Sometimes they didn’t pile the dirt on deep enough and the gasses of corruption burst the mounds open. That’s when you hope the wind is blowing their way.
You see how positively they are thinking, all the not-yet-filled-trenches they are digging. A lot of the dirt goes into the ramps.
The elephants are the worst. They take forever to rot. They tried burning them once, but all that did was irritate the buzzards. So where they could they just dragged the bodies over and incorporated them into their ramps.
Who? The ugly little guy with the uglier hat? That is One-Eye. You must have been warned about him.
How come One-Eye? On account of the eye patch. Clever, huh?
The other runt is Goblin. You should have been warned about him, too. No? Well, stay out of their way. All the time is best, but especially if they are arguing, and most particularly if they have been drinking. As wizards go they are no earthshakers but they are more than you will be able to handle.
Puny as they are, they are the main reason the Shadowlanders have stayed out there in the country roughing it, leaving the wallowable luxuries of the city to the Taglian troops and Black Company.
No, now pay attention. Goblin is the white one. All right, you’re right, he is overdue for his annual bath. Goblin is the one who looks like a toad. One-Eye is the one with the hat and the patch.
The guys in the once-upon-a-time-they-were-white tunics are Taglian soldiers. Every day now every one of them asks himself what damned fool notion made him enroll in the legions.
The folks wearing the colored sheets and unhappy expressions are locals. Jaicuri.
Fancy this. When the Company and the legions swooped down from the north and surprised Stormshadow they hailed the newcomers as liberators. They strew the streets with rose petals and favorite daughters.
Now the only reason they don’t stab their liberators in the back is that the alternative is worse. Now they are alive enough to starve and be abused.
Shadowspinner is not famous for kindness and kissing babies.
The kids all over? Those almost happy and fat urchins? Nyueng Bao. All Nyueng Bao.
The Jaicuri nearly stopped making babies after the Shadowmasters came. Most of the few that were born failed to survive the hard times since. The handful still breathing are protected more fiercely than any treasure. You won’t find them running naked through the streets, squealing and totally ignoring strangers.
Who are the Nyueng Bao? You never heard of them?
It is a good question. And a hard one to answer.
The Nyueng Bao don’t talk to outsiders except through their Speaker but the word is that they are religious pilgrims who were on the homeward leg of a once-in-a-generation hadj who got trapped by circumstance. The Taglian soldiers say they hail from vast river delta swamps west of Taglios. They are a primitive, minuscule minority abhorred by the majority Gunni, Vehdna, and Shadar religions.
The whole Nyueng Bao people makes the pilgrimage. And the whole people got caught right in the deep shit here in Dejagore.
They need to work on their timing. Or they should sharpen their skills at appeasing their gods.
The Black Company cut a deal with the Nyueng Bao. Goblin and their Speaker gobbled for half an hour and it was settled. The Nyueng Bao would ignore the Black Company and Taglians for whom the Company is responsible. The Nyueng Bao would be ignored in turn.
It works. Mostly.
Their men are a sort you don’t want to upset. They don’t take shit from anybody.
They never start anything—except, according to the Taglians, by being too damned stubborn to do what they are told.
Sounds like One-Eye style reasoning at work there.
Just kick those crows. They’re getting too goddamn bold! Think they own the place. . . . Hey! You got one. Grab it! They aren’t good eating but they are a sight better than no eating at all.
Shit. Got away. Hell, that happens. Head for the citadel. You get your best look at the layout from up there.
Those guys? They are Company. Never guess, huh? White guys down here? The one with the wild hair is Big Bucket. He turned into a pretty fair sergeant. He is just crazy enough. With him are Otto and Hagop. They have been around longer than anybody but Goblin and One-Eye. Those two have been Old Crew for generations. One-Eye ought to be sneaking up on two hundred.
That bunch is Company, too. Shirking work. The antique lunger is Wheezer. Not much good for anything. How he got through the big brawl no one knows. They say he busted heads with the best of them.
The other two black guys are the Geek and the Freak. No telling why. Nothing wrong with them. Look like a couple of rubbed ebony statues, don’t they?
You think these names just come out of a hat? They earn them the hard way. Usually they come out from under One-Eye’s hat, really. Yeah, they probably have real names. But they have been called by nicknames so long even they have trouble remembering.
Goblin and One-Eye are the main ones not to forget. And to remember not to put behind you. They do not deal well with temptation.
This is Glimmers Like Dewdrops Street. Nobody knows why. A real mouthful, right? You ought to hear it in Jaicuri. A jawbreaker. This is the route the Company took coming in to snatch the tower. Maybe they will rename it Runs With Blood Street.
Yeah, the Company charged through here in the heart of the night, killing anything that moved, and jammed in there before they had any idea what was happening. With Shape shifter’s help they roared on up the tower where they let him help finish off Stormshadow before they tagged him.
It was an old Company grudge. They owed Shifter from another generation, when Shifter, helping Soulcatcher break the city’s resistance, murdered One-Eye’s brother Tom-Tom when the Company was in service to the Syndic of Beryl. Croaker, One-Eye and Goblin, Otto and Hagop are the only guys left from those days. Hell, Croaker is gone now. Isn’t he? History-worshipping slob is buried out there in one of those mounds. Fertilizing the plain. Mogaba is the Old Man now. Sort of, in his own mind.
Those who form it come and go but the Company is forever. Every brother, great or small, is a snack just not yet snapped up by the devouring maw of time.
Those big black monster men watching the gate are the Nar. They are descendants of the Black Company of centuries ago. Scary beasts, aren’t they? Mogaba and a whole herd of his pals joined the Company quest at Gea-Xle. The Old Crew have had no plea sure of them.
You mix the whole crowd up and squeeze them dry, you could not come up with two ounces of sense of humor.
There used to be a lot more of them than there are now but they keep getting themselves killed. They are bone crazy, the whole lot. For them the Company is a religion. Only their Company is not the Black Company of the Old Crew. That becomes more apparent almost by the hour.
All Nar stand more than six feet tall. All Nar run like the wind and leap like gazelles. Mogaba chose only the most athletic and warriorly to join the quest for Khatovar. All the Nar are quick as cats and strong as gorillas. All the Nar use their weapons like they were born with them in their hands.
The rest? The ones who call themselves the Old Crew? Yeah. It is true. The Company is more than a job. If it was just a job, just selling swords to whoever would pay, the Black Company would not be in this part of the world. There was work aplenty in the north. The world never lacks for potentates who want to bully their subjects or neighbors.
The Company is family for those who belong. The Company is home. The Company is a nation of outcasts, alone and defying the whole world.
Now the Company is trying to complete its cycle of life. It is on a quest in search of its birthplace, fabled Khatovar. But all the world seems determined that Khatovar shall be unattainable, a virgin forever hidden behind a veil of shadow.
The Company is home, sure, but Croaker was the only one who ever went completely misty-eyed over that damned angle. For him the Black Company was a mystery cult—though he never went as far as Mogaba and made it a holy calling.
Watch your step. They still don’t have all the mess cleaned out from the last attack. If you couldn’t tell by the smell. The Jaicuri don’t help much anymore. Maybe it is lack of civic pride.
The Nyueng Bao? They are just here. They stay out of the way. They have this notion that they can stay neutral. They will learn. Shadowspinner is going to teach them. Nobody stays neutral in this world. The best you can do is choose your spot to jump in.
Little out of shape? You will come around. A few weeks running hither and yon, blunting Shadowspinner’s probes and hustling out on Mogaba’s spoiling raids, will get you as sharp as a Nyueng Bao sword.
You thought sieges were all just laying around relaxing and waiting the other guy out?
Man, this other guy is a foamy-mouth lunatic.
And not just nuts. He is a sorcerer. A major player, though he hasn’t shown much here. Before the Old Man got himself offed in the big slugfest that trapped everyone here he hurt Spinner real bad. The old devil just hasn’t been himself since. Poor baby.
This is it. Top of the tower. And there is the whole stinking burg, laid out like it is on one of those sand tables Lady always liked.
Oh, yeah. Those rumors have made it here, too. They started with some Shadowlander prisoners. Maybe that was Kina up north. Or something. But it could not have been Lady. She died right out there. Fifty guys saw her taken down. Half of them got killed trying to rescue her.
How can you say that? You can’t be sure? How many eyewitnesses does it take? She is dead. The Old Man is dead. They’re all dead, them what did not get inside before Mogaba sealed the gates.
The whole mob is dead. All but the crowd in here. And they are caught between lunatics. It’s a tossup who is crazier, Mogaba or Shadowspinner.
You see it all? That is it. Dejagore enduring the siege of the Shadowmasters. Not real impressive, is it? But every one of those burned areas memorializes a ferocious hand to hand, house to house negotiation with the Shadowlanders.
Fires start easily in Dejagore.
Hell is supposed to be hot, isn’t it?
. . . who I am, on the improbably remote chance that my scribblings do survive. I am Murgen, Standardbearer of the Black Company, though I bear the shame of having lost the standard in battle. I am keeping unofficial Annals because Croaker is dead, One-Eye won’t, and hardly anyone else can read or write. I was the heir Croaker trained. I will do it even without official sanction.
I will be your guide for a few months or weeks or days, however long it takes the Shadowlanders to force our present predicament to its inevitable end.
Nobody inside these walls is going to get out of this. There are too many of them and too few of us. Our sole advantage is that our commander is as mad as theirs. That makes us unpredictable. Don’t add much hope, though.
Mogaba will not give up as long as he personally is capable of hanging onto something with one hand while he throws rocks with the other.
I expect my writings to blow away on a dark wind, never to be touched by another eye. Or they might become the tinder Shadowspinner uses to light the pyre under the last man he murders after taking Dejagore.
If anyone does find this, brother, we begin. This is the Book of Murgen, last of the Annals of the Black Company.
The long tale winds down.
I will die lost and frightened in a world so alien I cannot understand a tenth of it when I focus all my soul. It is so old.
Times lies heavily here. Two thousand-year-old traditions underpin incredible absurdities taken completely for granted. Dozens of races and cultures and religions exist in a mix that should be volatile but has persisted so long that conflicts are just reflexive twitches in an ancient body mostly too tired to bother anymore.
Taglios is only one large principality. There are scores more, mostly now in the Shadowlands, all pretty similar.
The major peoples are the Gunni, the Shadar, and the Vehdna, names which define religion, race and culture all at once. The Gunni are the most numerous and widespread. Gunni temples, to a bewilderingly broad pantheon, are so numerous you’re seldom out of sight of one.
Physically, Gunni are small and dark but not black like the Nar. Gunni men wear toga-like robes, weather permitting. Their bright mix of colors declare caste, cult, and professional alliances. Women, too, dress brightly, but in several layers of wraparound cloth. They veil their faces if unmarried, though marriages are made early. They wear their dowries as jewelry. Before they go out they illustrate their foreheads with the caste/cult/professional markings of both their husbands and their fathers. I will never decipher those hieroglyphs.
Shadar are paler, like heavily tanned whites from the north. They are big, usually over six feet. They do not shave or pluck their beard, unlike the Gunni. Some sects never cut their hair. Bathing is not forbidden but it is a vice seldom indulged. Shadar all dress in grey and wear turbans to define their status. They eat meat. Gunni do not. I have never seen a Shadar woman. Maybe they find their babies under cabbage leaves.
The Vehdna are the least numerous of the major Taglian ethnic groups. They are as light as the Shadar but smaller, more lightly built, with ferocious features. They share none of the Shadar’s spartan values. Their religion forbids almost everything, rules honored in the breach quite often. They like a little color in their costume, though not bright like the Gunni. They wear pantaloons and real shoes. Even the poorest conceal their bodies and wear something atop their heads. Low-caste Gunni wear nothing but loincloths. Married Vehdna women wear only black. You can see nothing but their eyes. Unmarried Vehdna women you don’t see at all.
Only the Vehdna believe in an afterlife. And that only for men except for a few female warrior saints and daughters of prophets who had balls big enough to be honorary men.
Nyueng Bao, rarely seen, usually wear loose-fitting long-sleeve pullover shirts and baggy lightweight pants, generally black, men and women alike. Children go naked.
Any city down here is glorious chaos.
It is always a holy day for somebody.
From the citadel tower it is obvious that Dejagore is a complete contrivance. Of course, most walled cities are shaped by the probability that, part of the time, neighboring states will be managed by thugs. Your own city’s masters will never be worse than benevolent despots, of course, and their worst ambition will be to heighten the hometown glory.
Until the appearance of the Shadowmasters one short generation ago war was an alien concept throughout this part of the world. It had seen neither armies nor soldiers in all the centuries since the Black Company’s departure.
Into this improbable paradise came the Shadowmasters, lords of darkness from the far reaches of the earth who brought with them all the wolves of the old nightmare. Soon inept armies were about. They stalked unprepared kingdoms like great cruel behemoths even the gods could not stay. The dark tide spread. Cities crumbled. A lucky few the Shadowmasters chose to rebuild. The peoples of the newly-founded Shadowlands were given their options: obedience or death.
Jaicur was reborn as Stormgard, seat of the Shadowmaster Stormshadow, she who could bring the winds and thunder howling and bellowing in the darkness. She who had borne the name Stormbringer in another age and place.
First Stormshadow raised a mound forty feet high on top of the ruins of captured Jaicur, at the heart of a plain she had flattened absolutely by slaves and prisoners of war. Earth for the mound came from the ring of hills completely surrounding the plain. With the mound complete and faced on its outer sides with several layers of imported stone, Stormshadow built her new city up top. And that she surrounded with walls another forty feet high. She did not overlook the latest theories about towers for enfilading fire and barbicans to protect her elevated gates.
All the Shadowmasters seemed driven by a paranoid need to make themselves safe in their home places.
Never once in her planning, though, did she take into account the possibility that she might have to resist the onslaught of the Black Company.
Excerpted from The Return of The Black Company by Glen Cook.
Copyright © 2009 by Glen Cook.
Published in September 2009 by Tom Doherty Associates.
All rights reserved. This work is protected under copyright laws and reproduction is strictly prohibited. Permission to reproduce the material in any manner or medium must be secured from the Publisher.
Most Helpful Customer Reviews
I liked this book but i couldnt finish it because it kept freezing.
DO NOT BUY THIS BOOK!!!!!!!!! I absolutely do enjoy the Black Company series, and this story was no exception. Buy the paper version, because the last couple hundred pages.of the ebook stall your Nook. I have plenty of storage, everything else works fine, and the Nook has been turned off and on several times. It may be the length of the book, or just that the Activity Reader software on the Nook cannot handle the end of the book. In either case, go buy the paperbacks somewhere else and skip the ebook. They should fire their epublisher.
I've enjoyed each omnibus of the Black Company, but I hadn't understood Steven Erikson's description of "reading Vietnam war fiction on peyote." With She is the Darkness, I get it. Did have some trouble with Bleak Seasons, as it had been some time since I'd read the previous stories, but She is the Darkness is, in my opinion, a classic example of a jaw dropping plot twist with its finale.
"Bleak Seasons". The Black Company is under siege inside Dejagore with their leader Croaker probably dead. Murgen takes charge at a time when the Shadowlander horde assaults them and treachery from inside the company and from other trapped groups insidiously attack them from within the city. Their situations is perilous and their trust in Murgen as their leader is shaky as he has been their chronicler annalist; an expert on their history but not ever in charge. "She Is the Darkness". Croaker, the sorceress Lady, and the Black Company are in trouble as they are diverted from their enemy to battle other evil entities. This leaves them vulnerable to the malevolent Shadowmaster Soulcatcher, Howler and the Stranglers as they set a diabolical trap to eradicate the Black Company and their sorcery practitioner allies. These are reprints of the first half of the Glittering Stone saga. Each tale is entertaining for fans who have read previous entries (see the omnibus CHRONICLES OF THE BLACK COMPANY and BOOKS OF THE SOUTH); newcomers will find it a bit difficult to understand what is going on. Still these are enjoyable military fantasy thrillers as the Black Company tries to simply survive against overwhelming odds. Harriet Klausner
This has been a great series of books, I have loved all of them. The problem is after reading 1300 plus pages the book freezes up on my nook and don't allow me to finish. That just sucks. Should not be able to sell it if it can not work properly.
This book does glitch your nook in the last 100 or so pages. I tried it on multiple different nook software and it caused problems. This is a great book, you should just buy Bleak Seasons and She is the Darkness individually.
Initially this collection of the Black Company stories "Bleak Seasons" and "She is the Darkness" was disappointing. The previous book ended on quite a cliff hanger and for some reason Cook decides not to fill us in on certain points of great interest (such as what takes place between Croaker and Soulcatcher). Instead, "Bleak Seasons" spends most of its time in Dejagore, where the Company is besieged by the Shadowmaster army. However, rather annoyingly, it turns out the events in Dejagore are in the past; and so we keep getting thrown back in the "present" with big chunks of time missing in between and, again, certain details either absent or hazy until later explained. This doesn't make for the best read and I do wonder why Cook felt compelled to write in this manner when there really isn't a need (that I can discern). Eventually, perhaps halfway through "Bleak Seasons", things settle down and it's back to business as usual. The main characters are all back, the storyline picks up again and pretty much everything that was great about the earlier books returns."She is the Darkness" is an excellent read, even though it feels a little long in places (it IS almost double the length of "Bleak Seasons"). It builds to a tense finish, despite events at Overlook appearing anti-climatic earlier in the book, and the dramatic conclusion has me eagerly awaiting the next omnibus.I was a little worried about where the Black Company was heading after the previous collection but this volume put my mind at ease - they're as good as ever. This volume does take a while to get into but it settles down eventually and then any fan of the Black Company will be hooked once more.
I will start by stating that the Black Company series would be five star ratings across the board but for the fact that Steven Erikson's Malazan Book of the Fallen series one-ups Cook in this vein. Nonetheless, the Black Company started the 'hard boiled, soldier-in-the-mud' style fantasy story for me and as such it hold a dear place in my heart. I have read the entire series multiple times; Croaker and The Lady are always close by and ready to appear on my night-stand once again.Highly recommended for anyone who appreciates fantasy a little more 'realistic' and little less flowery.Personally, I prefer the previous stories narrated by Croaker over these narrated by Murgen, but that is entirely a matter of personal taste. Both of the stories contained in this edition are classic Black Company, although I found the previous five to be more interesting and captivating. Perhaps simply because the cast and locations are fairly static in these two novels, and I very much enjoyed the plot arc concerning the conflict with The Lady. Nonetheless both of these are enjoyable continuations of the series.
If you have not read this series you are missing out. As a large series goes start to finish it is an awesome read. Great characters and you become invested in them. Add this to your series to read!!
This series was highly entertaining to read, although much different than other fantasy series I've read before. I love that it gets down and dirty with the characters, while not drowning you with the books' magical elements. A must read for those that enjoy the strategy and trickery involved in a good verses evil series.
My least favorite Black Company books but still amazing. Can be a little confusing at the start but that is because it is written from the perspective of someone going through some confusing episodes. Becomes clearer the further you get into the book.
The unparalleled glory of this book will tear down the walls of your perceived reality and replace them with an unhindered consciousness of all existence, and bathe you in the passion and fire of the crucible life-birth of the universe. Wear a diaper.