ISBN-10:
0761532986
ISBN-13:
9780761532989
Pub. Date:
06/01/2002
Publisher:
Cengage Learning
Multiplayer Game Programming w/CD

Multiplayer Game Programming w/CD

by Todd Barron, Patricia PizerTodd Barron

Paperback

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Overview

Multiplayer Game Programming is the first technical guide to enable you to write a complete Internet-ready video game using DirectX 8. The first part of the book covers the history of online gaming, the architecture of multiplayer games, basic networking, and an introduction to Visual C++ and Windows programming. After you cover the basics, you'll move on to sockets, DirectPlay, Direct3D, DirectAudio, and DirectInput programming, as well as multiplayer game design. Whether you are new to game programming, or you have extensive game programming experience but want to break into the multiplayer phenomenon, this book is for you. Multiplayer Game Programming teaches you the skills necessary to create interactive, online games!

Product Details

ISBN-13: 9780761532989
Publisher: Cengage Learning
Publication date: 06/01/2002
Series: Game Development Series
Edition description: BK&CD-ROM
Pages: 816
Product dimensions: 7.38(w) x 9.12(h) x 1.86(d)

About the Author

Todd Barron is a lead software engineer at Acxiom, a billion dollar information company based in Little Rock, Arkansas. Previously Todd was a professional game developer and developed networking systems and created mulitplayer games for the Megatouch arcade line at Merit Industries. In his spare time he operates Lost Logic, a vehicle for his PC game creations. He is currently working on a 3D multiplayer game engine for use in future titles.

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