Design Issues: How Graphic Design Informs Society

Design Issues: How Graphic Design Informs Society

by DK Holland

Paperback

$29.95

Overview

Based on the popular "Design Issues" column in Communication Arts, this anthology of brilliantly-conceived mind-teasers explores how design communicates with, rubs itself against, and sometimes stumbles around the "real" world. Here are some of the column's most intriguing and provocative selections, taken from an unorthodox mix of over 20 contributors, covering a range of subjects from designing a corporate identity to the philosophical dimensions of art. Upbeat and entertaining, it's sure to capture the attention of artists, illustrators and designers

Product Details

ISBN-13: 9781581152029
Publisher: Skyhorse Publishing
Publication date: 11/28/2001
Pages: 288
Product dimensions: 6.75(w) x 9.88(h) x 6.87(d)

Table of Contents

Introduction
 
Part 1. Designers Branding the World
Keeping Promises: The Impact of Brands on Society 1 by DK Holland
Keeping Promises: The Impact of Brands on Society 2 by DK Holland
Your Education Is Brought to You by Your Sponsors by Carolyn McCarron
Branding: A Uniquely American Phenomenon by V. Vienne
Thoughts on Identity at the Century's End by E. Lupton
Protecting Corporate Identity by H. Dubberly
Identity Imperatives for the Information Age by P. Durbrow
 
Part 2. Critical Design
What's Bad about Good Design by V. Vienne
The Current State of Our Currency by J.P. Williams
The State of Our Ballot by J.P. Williams
The Written Word: The Designer as Executor, Agent and Provocateur by W. Drenttel
Toward a New Ecology by T. Viemeister
Is Functionalism Functional? The Relationship of Function and Purity by P. and J. Good
What's Next After World Domination? by T. Viemeister
 
Part 3. We Struggle to Do the Right Thing
Confessions of a Closet Situationist by V. Vienne
First Things First: A Second Look by C. McCarron
Step One: Put Money Where Mouth Is by D. Sterling
Goodness by C. Jennings
How to Become Famous by M. Bierut
 
Part 4.Introspective Design
A Few Good Reasons We're All Doing Worse Work by S. Kernan
Two Scripts by S. Kernan
Does That Arugula Look Too Threatening? by S. Kernan
The Artist Lost and Found by S. Kernan
Designers and Visibility: Design-Not Biology-is Destiny by V. Vienne
Thinking About Communication by J. Bielenberg
 
Part 5. Design in Context
Express Yourself: It's Later Than You Think by B. Holland
Blowing Up the Museum by C. Holland
Post Literacy by D.L. Goines
Where Ideas Come From by D.L. Goines
Beauty by D.L. Goines
Design in a Time of Weird Wild Change by L. Keeley
None of My Business by M. Cronan
Mirror Mirror by P. Landy
Information Design by R. Whitehouse

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