ISBN-10:
1937585379
ISBN-13:
9781937585372
Pub. Date:
02/20/2015
Publisher:
Mercury Learning & Information
AutoCAD 2015 3D Modeling

AutoCAD 2015 3D Modeling

by Munir HamadMunir Hamad
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Overview

This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application. Use the companion DVD to set up drawing exercises and projects and see all of the book’s figures including color. AutoCAD 2015 3D Modeling includes 50 “mini-workshops,” that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of full projects (architectural and mechanical) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2015.

Features:
  • Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models in both metric and imperial units
  • DVD can be used to set up in-text drawing exercises and projects and to see the book’s figures in color


  • eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.

    Product Details

    ISBN-13: 9781937585372
    Publisher: Mercury Learning & Information
    Publication date: 02/20/2015
    Pages: 400
    Product dimensions: 7.00(w) x 8.90(h) x 1.00(d)

    About the Author

    Munir Hamad is an AutoDesk® Approved Instructor and certified AutoDesk AutoCAD Master, who has authored several AutoCAD titles and taught various levels of AutoCAD training.

    Table of Contents

    1) AutoCAD 2015 3D Basics
    2) Creating Solids
    3) Creating Meshes
    4) Creating Surfaces
    5) Creating Complex Solids & Surfaces
    6) Solid Editing Commands
    7) 3D Modifying Commands
    8) Converting and Sectioning
    9) Printing in 3D and Creating 3D DWF Files
    10) Cameras and Lights
    11) Materials, Rendering, Visual Styles, and Animation

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